IGI GAME
Project I.G.I. (released in North America as Project I.G.I.: I'm Going In) is a tactical first-person shooter video game developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive.[1] Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayerfeatures. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.
It was followed up in 2003 by I.G.I.-2: Covert Strike.
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